@camera.ui/sdk / sensor / securitySystemMeta
Variable: securitySystemMeta
constsecuritySystemMeta:object
Defined in: sensor/securitySystem.ts:130
Registry metadata for SecuritySystem.
Type Declaration
assignmentKey
readonlyassignmentKey:"securitySystem"='securitySystem'
cascadeTrigger
readonlycascadeTrigger:object
cascadeTrigger.property
readonlyproperty:CurrentState=SecuritySystemProperty.CurrentState
cascadeTrigger.sustained
readonlysustained:true=true
cascadeTrigger.value
readonlyvalue:4=4
category
readonlycategory:Control=SensorCategory.Control
isDetectionType
readonlyisDetectionType:false=false
multiProvider
readonlymultiProvider:true=true
properties
readonlyproperties:object
properties.currentState
readonlycurrentState:object
properties.currentState.type
readonlytype:"enum"='enum'
properties.currentState.values
readonlyvalues:object
properties.currentState.values.alarm_triggered
readonlyalarm_triggered:AlarmTriggered=SecuritySystemState.AlarmTriggered
properties.currentState.values.away_arm
readonlyaway_arm:AwayArm=SecuritySystemState.AwayArm
properties.currentState.values.disarmed
readonlydisarmed:Disarmed=SecuritySystemState.Disarmed
properties.currentState.values.night_arm
readonlynight_arm:NightArm=SecuritySystemState.NightArm
properties.currentState.values.stay_arm
readonlystay_arm:StayArm=SecuritySystemState.StayArm
properties.targetState
readonlytargetState:object
properties.targetState.type
readonlytype:"enum"='enum'
properties.targetState.values
readonlyvalues:object
properties.targetState.values.away_arm
readonlyaway_arm:AwayArm=SecuritySystemState.AwayArm
properties.targetState.values.disarmed
readonlydisarmed:Disarmed=SecuritySystemState.Disarmed
properties.targetState.values.night_arm
readonlynight_arm:NightArm=SecuritySystemState.NightArm
properties.targetState.values.stay_arm
readonlystay_arm:StayArm=SecuritySystemState.StayArm
properties.targetState.writable
readonlywritable:true=true
semantics
readonlysemantics:object
semantics.commandProperty
readonlycommandProperty:TargetState=SecuritySystemProperty.TargetState
semantics.domain
readonlydomain:Alarm=SensorDomain.Alarm
semantics.stateProperty
readonlystateProperty:CurrentState=SecuritySystemProperty.CurrentState
semantics.states
readonlystates:object
semantics.states.armed_away
readonlyarmed_away:AwayArm=SecuritySystemState.AwayArm
semantics.states.armed_home
readonlyarmed_home:StayArm=SecuritySystemState.StayArm
semantics.states.armed_night
readonlyarmed_night:NightArm=SecuritySystemState.NightArm
semantics.states.disarmed
readonlydisarmed:Disarmed=SecuritySystemState.Disarmed
semantics.states.triggered
readonlytriggered:AlarmTriggered=SecuritySystemState.AlarmTriggered
shortcutable
readonlyshortcutable:true=true
type
readonlytype:SecuritySystem=SensorType.SecuritySystem
virtual
readonlyvirtual:object
virtual.properties
readonlyproperties:object
virtual.properties.currentState
readonlycurrentState:3=3
virtual.properties.targetState
readonlytargetState:3=3